Comments on: Hovercrafty http://www.grapefrukt.com/blog/hovercrafty/ rapid prototyping of games using flash Sat, 05 Jul 2008 18:27:02 +0000 http://wordpress.org/?v=2.2.2 By: Hugo http://www.grapefrukt.com/blog/hovercrafty/#comment-5925 Hugo Wed, 28 May 2008 14:33:57 +0000 http://www.grapefrukt.com/blog/hovercrafty/#comment-5925 1874 1874

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By: Playernet http://www.grapefrukt.com/blog/hovercrafty/#comment-5700 Playernet Mon, 21 Apr 2008 07:53:36 +0000 http://www.grapefrukt.com/blog/hovercrafty/#comment-5700 973 973

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By: foz http://www.grapefrukt.com/blog/hovercrafty/#comment-5437 foz Mon, 04 Feb 2008 18:49:25 +0000 http://www.grapefrukt.com/blog/hovercrafty/#comment-5437 521 its hard but funny =p 521 its hard but funny =p

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By: mika http://www.grapefrukt.com/blog/hovercrafty/#comment-4100 mika Sun, 09 Sep 2007 14:24:20 +0000 http://www.grapefrukt.com/blog/hovercrafty/#comment-4100 waaaaaay too hard to play. waaaaaay too hard to play.

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By: The games that didn’t make it Part 1: Rain at prototyprally http://www.grapefrukt.com/blog/hovercrafty/#comment-3813 The games that didn’t make it Part 1: Rain at prototyprally Fri, 31 Aug 2007 10:03:12 +0000 http://www.grapefrukt.com/blog/hovercrafty/#comment-3813 [...] to test out ideas, it a natural consequence that not all of them work out. Some turn out great (Hovercrafty, dingding and even isotope2) some do become games, original, but maybe not all that good in the [...] […] to test out ideas, it a natural consequence that not all of them work out. Some turn out great (Hovercrafty, dingding and even isotope2) some do become games, original, but maybe not all that good in the […]

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