Hovercrafty

hovercrafty
Here we go. This is my second game, I named it hovercrafty. The story goes like this:
You were out picking up pills in the nearby swamp, as usual. Then suddenly the steering on you hovercraft breaks, you’re forced to use the onboard grappling hook to latch onto the aptly placed anchors. Collect as many pills as you can in two minutes.





Vote for this game on Experimental Game Design Project

My best score is 1400, but that should be easy to beat. Write a comment if you do!

100 Responses to “Hovercrafty”


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  1. 70 Kaz Oct 21st, 2006 at 3:36 am

    1637 - Yay!!! I know loads of you have beaten this, but so chuffed to make it over the 1400! ;-D

  2. 69 antti Oct 19th, 2006 at 4:09 pm

    ja har fått 10000000000000000000000000000000000 points

  3. 68 kham-lo Oct 19th, 2006 at 1:11 pm

    this game is phuphel

  4. 67 lol Oct 18th, 2006 at 2:46 pm

    vafan:P hur lätt som helst att klara 1400 poäng:D

  5. 66 Piet Oct 18th, 2006 at 12:56 pm

    Great game, keep up the good work, score: 2626! now back to work :(

  6. 65 P2!!!! Oct 18th, 2006 at 1:54 am

    3000!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! in yo face!

  7. 64 björn Oct 16th, 2006 at 9:57 pm

    jag kan ju inte spela! vafan är det här? kan ju inte göra ett piss!

  8. 63 Conceit Oct 16th, 2006 at 9:16 pm

    Man, this game has some real potential

    I am not a programmer so I never tried it, but I’ve always had an idea similar to this, it’s like a mix of this and DK king of swing, too bad it’s already been done so much.

    you should update the graphics engine, there are many things more exciting than a hovercraft to simbolize the concept you have, and some extended level design would really make this shine

  9. 62 SvucH Oct 15th, 2006 at 1:18 pm

    1500 :D

  1. 61 prototyprally » Blog Archive » Hovercrafty gets an update Pingback on Oct 15th, 2006 at 4:04 pm

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